An RPG has many things to think about at the time of its creation. One of the most attractive is the combat system, which requires numerous visual components. Since there are many, this time let’s talk about the turn bar, mainly used in the CTB system.
The credits in a video game are very important since it is a way of recognizing the hard work of the people who put great games in our hands. That is why it is essential to invest time and imagination in the credits screen. So, let’s talk a bit about these screens!
“Hollow Knight”, a video game that combines gothic ornaments with bugs to achieve great logo and interface design. Therefore, it is worth talking about it!
“Valkyrie Profile” is a series of role-playing video games inspired by Norse mythology, where the story revolves around a Valkyrie. So, let’s discuss how with this information the designers managed to create a great logo for this game.
Radial menus can be very useful, so let’s see what they are and how some video games decided to use them.
A little Christmas and New Year message.
The third and last part about the design of the icons of the classes and jobs of Final Fantasy XIV. I hope you like it!!
Here is the second part about the design of the icons of the classes and jobs of Final Fantasy XIV. Enjoy it!!
Final Fantasy XIV is an MMORPG that has the characteristic of having an Armory System that allows determining the player’s character class according to the equipped weapon. For this reason, icons were created that allow to quickly identify each class and job. So, this post will analyze the design and source of inspiration for each of these icons.
Designing a video game logo is a difficult task, especially when there are requirements that go beyond the representation of the game itself. One of them is when the same logo needs to work for sequels or spin-offs. To achieve this, designers must implement various methods. One of them is used in the logo of the otome “Ephemeral” and that is why this post will analyze it.