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Interface Design, JRPG  2 Comments

August 14, 2020April 22, 2021

TALES OF THE ABYSS: MENU SCREEN DESIGN ANALYSIS

The inspiration for creating an interface can come from multiple parties. A great example of this is the Tales of the Abyss menu screen, because it’s like a postcard.

read more TALES OF THE ABYSS: MENU SCREEN DESIGN ANALYSIS

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